While in first year of college (2009) myself and another game development student Carl Lange entered into the Tipperary Games Fleadh RoboCode competition, which is where entrys use the RoboCode API to build robots in Java and then have them battle it out. With our robot which we developed in less then ten days before […]
In my “3D Graphics & Audio 1″ subject, on the IT Carlow Games Development course in secound year I studied OpenGL. The awesome Ken Power dot product master, teachs us to be Ninja Graphics programmers. Over the year, we have completed two projects, and many practical assignments for this class. One was a 2D lunar […]
The Flax Project is a website (among other things), brimming with a passion for programming and technology in general. Heading this up are two Irish Game Development students, Ciarán McCann and Carl Lange. We’re trying to expand our knowledge and share what knowledge we have with the world. We post mainly about game development and […]
For my final year project as part of my B.S degree in Computer Games Development at IT Carlow I recreated Team17’s amazing turn-based artillery strategy game Worms Armageddon in JavaScript/HTML5. (This project is still currently under development and more information about the development will be posted when I get some time after completed my final […]
One of my third year projects on the IT Carlow Game Development course was to produce a 3D game using Ogre3D. The project had the following requirements. Project Requirements & features Language C++ Ogre3D for Rendering Use a Physic Engine Develop an AI Sound and GUI The game I made was a racing game in […]
Live demo available here should run in any modern browser. Requires two gamepad controllers, preferably Xbox controllers. Source code available on Github here Brief Overview of the Development Developed over three days, as part of Real World Modeling and Simulations subjects First experience using Box2D Physics engine. Five man Scrum based team. ( 4 developers and 1 scrum master) Lectures acted as Product owners GIT for […]
Wa-Tor is ecological simulation, described here (http://en.wikipedia.org/wiki/Wator).My team of four programmers was tasked with implementing a serial version of the simulation written in C99 running on Ubuntu. Then using OpenMP to create a concurrent, multi-threaded version running on up to 8 cores. Finally we produced graphed benchmarks to identify, mutex locking, false sharing, cach ping pong and […]
I have compited in the UCC ACM International Collegiate Programming Contest in first year (2010) and again in second year (2011), with my fellow teammates Carl Lange and Keith Cully. The ACM is a problem solving programming contest in which you are given 8 problems to solve in 4 hours with one computer and a […]
In second year of college, 2010 myself and a few other game developers took part in the Globe Game Jam. It’s basically a global event which happens once a year at the same time all around the world. Where people get together to make a game in 48 hours based around a theme, which in […]
Brief Overview of the Development Developed over four days, as part of Real World Modeling and Simulations subjects First experience using Havok Physics engine. Basically a warm-up project for a much larger one. Four man Scrum based team. ( 3 developers and 1 scrum master) Lectures acted as Product owners GIT for source control Daily stand-up meetings […]
Feel free to email me about anything.
I am always up for getting involved in programming and tech events. if you just want to say hey, drop me a mail or follow me on twitter.
If you would like to contract me or hire me for a project please do get in touch. As I take on regular contract jobs. Anything from HTML5, Web, Android to iPhone App development.
All content © Copyright 2022 by Ciarán McCann.